![]() The plot takes place about 300 years after VI (i.e. Might & Magic Heroes VII was announced at GamesCom 2014, complete with trailer. Might & Magic Heroes VI was released on September 8, 2011. Aside from the general layout and a few lack-lustre references to Sandro and Crag Hack, the new game had no connection with anything in the series so far. Castle heroes could train their human troops up the tiers for gold, Rampart heroes could pick enemies to deal extra damage against, Academy heroes could outfit their troops with mini-artifacts, and so on. Not all of the factions returned while most saw significant changes, such as the addition of a specific skill similar to the undead-only Necromancy. HoMM V, by Nival, started out as a remake of III in 3D and takes place in a new setting called Ashan. The rights for the series eventually went to Ubisoft, with games set on Ashan serving as a Continuity Reboot. Might and Magic IX and Heroes IV both take place on the planet Axeoth, where the survivors fled after Enroth got scorched by the meeting of Armageddon's Blade and the Sword of Frost, but on different landmasses.Īfter IV, 3DO went into hard times and NWC eventually ceased to exist. Enroth and Antagarich are continents of the same planet (also named Enroth), as is Might and Magic VIII's setting, Jadame. Might and Magic VII shares its setting (Antagarich) with Heroes III, and runs between III and its expansion pack Armageddon's Blade. There are occasional crossovers between the series: Might and Magic VI shares a setting (Enroth) with Heroes of Might and Magic I and II, and runs almost concurrently with Heroes III. You win (typically) by being the only player to control towns.Īccording to both That Other Wiki and the fansite Age of Heroes, the series was inspired when someone had the idea of combining the walk-around-the-map-trying-to-save-the-world strategy of the earlier NWC game King's Bounty with the Roleplaying Game aspects of Might and Magic. You play as a faction (based on various High Fantasy archetypes) and control towns which can be built to recruit units for your army among many other benefits, and heroes who can explore The Overworld and engage in combat with Neutrals, Critters, and Creeps and eventually other players. Heroes of Might and Magic is a series of turn-based strategy computer games created by New World Computing, spinning off from the RPG series Might and Magic.
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